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JRG wrote:
>
> I'm working on a scene with a table made of iso-plankes (just like those in
> the isowood include file). With the beta 7 these isos render MUCH slower:
> beta 6: 1 m 45 s
> beta 7: 8 m 22 s.
> These planks are simple f_rounded_box displaced with a wood pigment.
> Christoph, can you confirm?
>
I can confirm that evaluate can be quite slow. NTL, with the isowood
sample i tried, evaluate led to faster results for some reason. Note that
it only worked with the MSVC compile, the intel version still crashes
(probably because of the function declaration problems)
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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